Spirits is an indie adventure platformer developed by Spaces of Play. The game is heavily inspired by Lemmings.

Plot

Autumn is coming, the leaves become yellow and fall off the trees. The spirits of the fallen leaves go on their journey home.

Gameplay

The players have to guide a group of fallen leaves spirits to a better place. The spirits can be commanded through changing the direction of the wind or building new paths.

It is possible to sacrifice the leaf spirits to build a bridge out of leaves, make a wind-blowing cloud, dig out tunnels, and block the winds. The players have to use that feature carefully as using all of the leaves will result in a player's defeat and the further restart of the level. It is up to you to find your own creative way of completing a level and get the leaf spirits to an exit off the level.

The game is specifically designed in a way that the determination and working out of your plan is much more harder than the plan's execution itself. There is a lot of moves that the spirits can execute, but are not as obvious as the players think they are. It is a process of trial and error for the players.

The developers put a heavy emphasis on the relaxing aspect of the game, as its color palette features mostly warm colors such as orange, red, and yellow and its soundtrack was specifically made a little bit silent to not distract the players.

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