The Guild II Renaissance is a role-playing game with elements of real-time-strategy and life-simulation game. This is a stand-alone add-on for the 2006 title The Guild II.

Gameplay

Guild II Renaissance takes place in Europe at the dawn of the XV century. You create a character and start a life of a popular townsman.
You can choose your appearance, characteristics and one of four specializations each of which offers you several professions. The specialization system serves as the game’s variation of the RPG class system. It determines your initial skills, available activities and what structures you can build. The gameplay is centered on the economic aspect. There are four game modes in The Guild II all of which revolve around creating a vibrant and thriving dynasty. You start with the minimum capital and almost no property, but as you gain money with your skills, you can buy new buildings, hire new workers, start a family, raise kids that later take your place as a head of the family as your main character dies.

New features

The new features of The Guild 2 Renaissance include eight new professions to choose from, new buildings, three new scenarios, difficulty adjustment. The size of the map was increased almost four-fold. The was drastically improved and some gameplay tweaks.

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