Wolfenstein 3D is a first-person shooter developed by id Software. It is the third installment of the Wolfenstein game series and is one of the first FPS titles to be ever released.

Plot

The game is set during World War II. An American spy of Jewish descend, William Blaskowicz is captured by the SS while searching for intel on Operation: Eisenfaust. Blasko is held captive in the Wolfenstein castle which he later escapes, foils the Nazi plan and kills Adolf Hitler.

Gameplay

Wolfenstein 3D consists of three episodes, each of which are divided into 10 levels. Every level is some kind of labyrinth built up from rooms and open spaces that are divided by walls and doors. Moreover, on every level, there are secret rooms, that hold specific bonus items. At the end of each level, the players fight with a boss - a unique and buffed up enemy.

The game's art style is heavily inspired by the German bunkers of that era. Wolfenstein 3D is one of the first games to use 2.5-dimensional graphics to immerse the players.

The players are opposed by the SS soldiers, mutants, and guard dogs, which will attack the player only if they get in their line of sight. Several types of enemies can also react to the sounds of gunfire. It is possible to use stealth.

On their way, the players can find ammunition and weaponry, which are either placed on the floor or are taken away from the enemy corpses. The game features 4 weapons: a knife, a pistol, an MP40 SMG and a multi-barrel MG.

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Games in the Series

All Games in the Series

System Requirements

Minimum: A 100% Windows XP/Vista-compatible computer system all Wolf 3D system requirements

Wolfenstein 3D screenshots

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Wolfenstein 3D Creators

John Carmack
director, producer, designer, programmer
Total Games: 27
Graeme Devine
writer, director, designer
Total Games: 9
Brian Fargo
writer, director, producer, designer, programmer
Total Games: 14
Tom Hall
writer, director, producer, designer
Total Games: 14
Dave D. Taylor
producer, designer, programmer
Total Games: 8
Sandy Petersen
writer, director, designer
Total Games: 13
John Romero
director, producer, designer, programmer
Total Games: 17
American McGee
writer, director, composer, producer, designer
Total Games: 12
Tim Willits
director, producer, designer
Total Games: 18
Kevin Cloud
director, artist, producer, designer
Total Games: 20
Adrian Carmack
artist
Total Games: 14
Rob Pardo
designer
Total Games: 4
Takayuki Kamikura
producer
Total Games: 2
Jennell Jaquays
director, artist, producer, designer, programmer
Total Games: 5
Ronn Harbin
artist
Total Games: 6
Rebecca Ann Heineman
designer, programmer
Total Games: 13
Adam Goldberg
writer
Total Games: 4
Kouichirou Sakurai
producer
Total Games: 1
Steven Ackrich
producer, designer
Total Games: 7
Chris Benson
producer
Total Games: 2
Steve Hales
designer, programmer
Total Games: 3
Brian McInerny
designer
Total Games: 2
Mark Nausha
producer
Total Games: 1
Jim Nitchals
designer
Total Games: 3
Todd Dennis
composer
Total Games: 1
Ichirou Honma
director
Total Games: 1
Ichiro Honma
director
Total Games: 1
Atsushi Ohsuga
director, producer
Total Games: 1
Jason Blochowiak
composer, programmer
Total Games: 6
Marty Stratton
director, producer
Total Games: 12
Christian Antkow
composer
Total Games: 12
Mal Blackwell
designer
Total Games: 9
Kenneth Scott
artist
Total Games: 9
Robert A. Duffy
programmer
Total Games: 15
Robert Prince
composer
Total Games: 25
Shawn Green
designer, programmer
Total Games: 18
Jim Dose
programmer
Total Games: 18
Brian Luzietti
composer
Total Games: 5
Darin McNeil
programmer
Total Games: 14
Alan Pavlish
producer, designer, programmer
Total Games: 4
Todd J. Camasta
artist
Total Games: 5
Steven Maines
artist
Total Games: 22
Bill Dugan
producer
Total Games: 6
Charles Deenen
composer
Total Games: 9
Jeremy Barnes
director, designer
Total Games: 5

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