Worlds of Ultima: The Savage Empire

Metacritic Rating:
Release Date:
Dec 29, 1990
ESRB Rating:
You, the Avatar, have been transported by your Moonstone to the primitive and savage world of Eodon. There, you must work towards uniting the native tribes to face a common threat: a race of gigantic ants known as the Myrmidex. You won’t be alone, however, as you will be assisted by Professor Rafkin, ace reporter Jimmy Malone, and the exotic jungle princess Aiela. Take control of strange and powerful shamanistic magics and confront a varied bestiary that includes vicious dinosaurs and even mad high priests.

Worlds of Ultima 1: Savage Empire was built using a modified Ultima VI engine; it’s familiar to long-time fans but it’s also a great starting point for people who are new to the world of Ultima. Featuring a text-based conversation system along with turn-based combat, Worlds of Ultima 1: Savage Empire should find a permanent space on your hard drive.Journey to a fierce jungle where savage dinosaurs, stone-age tribes, and mad scientists make their home! A highly interactive world where you can harvest plants, gather minerals, and craft items from gathered materials. An old-school RPG in the tried-and-true Ultima tradition.

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Worlds of Ultima: The Savage Empire Creators

Richard Garriott
director, producer, designer
Total Games: 14
Jeff Dee
Total Games: 7
George Alistair Sanger
Total Games: 7
Jeff Johannigman
Total Games: 2
Aaron Allston
Total Games: 1
Greg Malone
producer, designer
Total Games: 3
Marc Schaefgen
Total Games: 11
Herman Miller
composer, programmer
Total Games: 4
Cheryl Chen
Total Games: 3
Steve Beeman
Total Games: 1
John Miles
artist, programmer
Total Games: 10
Denis R. Loubet
artist, designer
Total Games: 6
Scott Shelton
Total Games: 2
Steve Cantrell
writer, designer
Total Games: 2
Jeff George
writer, designer
Total Games: 2
Philip Brogden
Total Games: 2

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