If you’re deciding whether to return to Diablo Immortal, the game just confirmed that its new Warlock class arrives on June 17 with the 5.0 update—bringing a hybrid summoner playstyle, a returning region, and new endgame boss fights.
What changed: Warlock class revealed for Diablo Immortal
Diablo Immortal has officially unveiled the Warlock as its 10th class. The Warlock was first teased as part of the Diablo 30th Anniversary celebrations in February, and this latest reveal confirms it’s now coming to Immortal later this month.
This Warlock is built as a hybrid ranged summoner. Players can swap between a ranged caster approach and a demonic commander style during play. A key early feature is the ability to control the class’s signature demon, Soulgorger, from level one, with its power growing as demons are absorbed mid-battle.
The class also leans into infernal magic and demon summoning, drawing parallels to Warlock appearances in earlier Diablo titles. The combination is designed to let builds scale through multiple layers—stacking infernal magic, summoning demons, and leveraging Soulgorger’s demon-devouring mechanic to gain strength. The source also frames the Warlock as especially flexible when paired with Diablo Immortal’s Legendary Gems and gear.
Who is affected: players getting new content in update 5.0
The Warlock is not arriving alone. Diablo Immortal’s 5.0 update launches alongside the June 17 Warlock release and adds more than just a new class for existing players to experiment with.
One of the biggest map additions is a new region called Lut Gholein. The region returns to the franchise for the first time since Diablo 2 Act 2, and it’s presented as a desert city built atop ancient Vizjerei ruins. In Immortal, Lut Gholein will be split into two districts for players to explore, tying the location back to the Warlock’s demon-summoning tradition.
For players focused on endgame progression, the update also brings three new Helliquary bosses. That means more targets to test Warlock builds against, and more reasons to revisit the content loop once the class goes live.
What comes next: Warlock tied to Diablo’s 30th Anniversary push
The Warlock’s arrival in Diablo Immortal lands as part of a broader Diablo 30th Anniversary rollout across the franchise. The anniversary has already included major Warlock-adjacent content elsewhere: Diablo 2: Resurrected received the Reign of the Warlock DLC, and Diablo 4 released the Lord of Hatred expansion featuring both Warlock and Paladin classes.
With Immortal now joining that same celebration, the game is positioning the Warlock as a centerpiece of its own “year of the Warlock” momentum. Between a new class, a returning region, and additional Helliquary boss encounters, the 5.0 update is set up to meaningfully expand both exploration and endgame options right when the Warlock becomes available on June 17.
What players should know
- The Warlock class is coming to Diablo Immortal on June 17 as part of the game’s 5.0 update.
- The Warlock is a hybrid ranged summoner that can switch between a ranged caster and a demonic commander playstyle.
- Soulgorger is controllable from level one, with power that grows during combat as demons are absorbed.
- Update 5.0 also adds Lut Gholein (split into two districts) and three new Helliquary bosses for endgame.
- The class is designed to synergize with Diablo Immortal’s Legendary Gems and gear for high-scaling builds.
Expert View
The Warlock’s kit reads like a clear bid for players who enjoy summoners and real-time adaptation: swapping between ranged roles, managing Soulgorger from level one, and scaling through both infernal magic and demon power. The June 17 timing also helps—Immortal isn’t just adding a class, it’s pairing it with a returning region and fresh Helliquary bosses, which gives the new toolset immediate places to matter. If you’ve been waiting for a reason to jump back in, this update offers enough breadth to justify a return.

