Journey is an indie game placed in a setting of the vast desert. The protagonist is a nameless and speechless figure moving towards the distant mountain. The player gets to know the story without words, but rather through cutscenes. The main character wears a magical scarf, which allows flying for some time, and recharges it with gathered cloth or simply by walking. From time to time the protagonist finds collectible items and discover ruins that can give additional information about the world or the storyline. The only way of interaction with in-game objects is a shout.

The game transfers the atmosphere of an absolute loneliness. However, during the journey the character can meet other players controlling differently dressed, but generally the same figures. Wandering together can be helpful for both players, as they are able to charge one another’s scarves. The thing is that both players cannot communicate each other in any way, except producing noises. Together players can complete levels and continue moving to their final destination.


System Requirements

Minimum: Requires a 64-bit processor and operating system OS: Windows 7 Processor: Intel Core i3-2120 | AMD FX-4350 Memory: 4... all Journey system requirements

Journey screenshots

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Journey Creators

Austin Wintory
composer
Total Games: 11
Robin Hunicke
producer, designer
Total Games: 1
Jenova Chen
director, designer
Total Games: 3
John Edwards
designer, programmer
Total Games: 6
Chris Bell
designer, programmer
Total Games: 2
Nicholas Clark
designer
Total Games: 5
Matt Nava
artist
Total Games: 2
Aaron Jessie
artist
Total Games: 1
Bryan Singh
designer
Total Games: 1
Martin Middleton
programmer
Total Games: 1
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