Static Voice Is a Free Metro-Like Horror Game on PC

Horror fans have had plenty to dig into lately, and one new PC release is aiming straight at the same nerves that made Metro a long-running favorite. Static Voice is temporarily free on itch.io, and it leans hard into Metro-like tension—stealth, humanoid threats, and gas-mask filter management—while swapping radiation-mutants for other dangers inside a Soviet apartment complex.

A Metro-feel horror pitch—without the radiation monsters

Static Voice is a PC horror game that draws clear inspiration from Metro’s atmosphere and moment-to-moment survival, including the feeling of creeping through oppressive interiors. Players take control of a man named Artyom as they search an “old Soviet apartment block” after a nearby factory explosion releases a deadly neurotoxin across the complex.

The big difference is what’s waiting in the halls. Instead of the familiar Metro scenario of battling radiation-mutated monsters, the threats in the building are described as having once been human. Even so, the game still lands on the same type of pressure Metro players recognize: humanoid hostiles appear alongside creatures like Nosalis and Watchers, and stealth becomes a key tool in surviving encounters.

The game also adds an additional layer of stealth discipline through sound. Players must avoid making noise while scavenging for parts needed to build an SOS transmitter, and they’re warned to be careful because their actions can trigger “echoes” tied to their former neighbors. The horror doesn’t stop at flesh-and-blood threats either—echo-like elements are said to resemble another well-known FPS series known for ghosts and spirits, reinforcing the game’s commitment to dread beyond purely physical danger.

Artyom’s survival loop: gas masks, filters, and careful timing

Static Voice’s most recognizable Metro-style mechanic is its gas mask system. Artyom’s survival depends on maintaining his mask as the complex turns into a graveyard, and players must manage gas mask filters as they move through the building. Filter management becomes more difficult at higher difficulty levels due to scarcer resources, and the mask’s condition affects both breathing sounds and visuals.

The game also emphasizes knowing when the mask matters most. Certain areas—like a particularly toxic stairwell—can quickly turn into the kind of situation Metro players would expect: the wrong timing or a damaged mask can make progress impossible. For players who already enjoy Metro’s mix of exploration and resource-aware stealth, this loop is the core reason Static Voice feels like more than just a similar setting.

Limited-time free claim on itch.io—then back to $2.99 on Steam

Static Voice is normally priced at $2, but the current promotion is the real hook. The game is temporarily free on PC via itch.io until Friday night at 3:47 AM EST, meaning the window is short. At the time of writing, Static Voice remains $2.99 on Steam, and the free deal is exclusive to itch.io.

If you want to play, the source indicates the game can be downloaded or claimed with a single button press, so there’s no complicated process to miss—just a matter of grabbing it before the itch.io offer expires.

Key points

  • Static Voice is a Metro-like PC horror game featuring stealth and survival pressure inside a Soviet apartment complex.
  • The threats are described as once-human rather than radiation-mutated, but humanoid hostiles still appear frequently.
  • Gas mask filter management is central, with mask damage and breathing sounds affecting gameplay.
  • It’s temporarily free on itch.io until Friday night at 3:47 AM EST; Steam pricing is $2.99 at the time of writing.
Game Promotion window Where it’s free Normal price (as stated)
Static Voice Until Friday night at 3:47 AM EST itch.io (PC) $2 (normally)
Static Voice At the time of writing Steam (PC) $2.99

Expert View

Static Voice’s short, platform-specific giveaway highlights how indie horror can directly compete for attention without matching AAA budgets—by targeting a very specific audience taste. The focus on gas mask filter management and stealth echoes suggests the game isn’t just “Metro-inspired” in theme; it’s aiming to recreate the same survival mechanics that built Metro’s identity. For the community, that’s a reminder that the competitive edge in horror often comes from systems (sound, visibility, resource scarcity) rather than spectacle—especially when timed deals can quickly move players into a fresh co-op or single-player routine.