1047 Games Ends Development of Splitgate: Arena Reloaded and Empulse

1047 Games is ending development of Splitgate: Arena Reloaded and Empulse, marking another major setback for the studio’s live-service ambitions. Dedicated servers for both games will begin shutting down on September 3, but players will still be able to host and join matches through peer-to-peer networking.

What happened at 1047 Games

The developer announced through its official social media channels that it can no longer continue supporting the dedicated server infrastructure for Splitgate: Arena Reloaded and Empulse. According to the studio, server costs have exceeded the revenue generated by the games, leaving 1047 Games to cover an expense it can no longer sustain.

Development on both titles is therefore ending. Empulse, a Titanfall-inspired game, will receive one final map before support concludes, and its price will be reduced. The announcement comes less than three months after Empulse launched, making the decision especially abrupt for players who had only recently started following the new IP.

The end of dedicated servers will not make either game completely inaccessible. 1047 Games plans to preserve peer-to-peer functionality, allowing players to host matches, find games, and continue playing together without the studio maintaining the same server infrastructure.

Why it matters for Splitgate players

The news reflects the difficult economics of maintaining multiplayer games after their player populations fall. Splitgate initially attracted substantial attention when its 2021 beta caused a sudden influx of players that overwhelmed the available servers. Its portal-based FPS design gave it a distinctive identity, blending arena combat with movement and combat possibilities inspired by Portal.

However, the original game was eventually discontinued as 1047 Games shifted its attention to Splitgate: Arena Reloaded, previously known as Splitgate 2. That title launched in 2025, received a poor response, and was later rolled back into a beta rebuild while the studio reduced its staff. Although it reached roughly 25,000 concurrent players at one point, its numbers later fell sharply and had not exceeded 1,000 concurrent players since February 2026, according to the source information.

For players, peer-to-peer support is an important safeguard. It offers a way to keep the games playable after official development ends, although the long-term experience will depend on the community continuing to host matches.

What to watch next

1047 Games is not shutting down, but its next direction remains unknown. After roughly a decade centered on live-service games, the studio says its focus will change. The announcement did not reveal what the team might build next, leaving its future projects open to speculation.

The immediate priority for fans is the September 3 server transition and Empulse’s final map. Players who want to continue with either title should also take note of the peer-to-peer setup, since future matchmaking and session availability will rely more heavily on the community than on official infrastructure.

The studio’s decision also contributes to a broader industry discussion about game preservation. Moving multiplayer features to a player-hosted model cannot replace full developer support, but it can prevent a game from becoming permanently unplayable when commercial development ends.

Key takeaways for players

  • Development of Splitgate: Arena Reloaded and Empulse is ending.
  • Dedicated servers for both games will begin shutting down on September 3.
  • Peer-to-peer play is planned to remain available for hosting and joining matches.
  • Empulse will receive one final map and a price reduction before support ends.
  • 1047 Games is continuing as a studio, but its post-live-service plans have not been announced.

Status of 1047 Games’ multiplayer titles

Game Development status Online future
Splitgate: Arena Reloaded Ending Peer-to-peer play will remain after dedicated servers shut down
Empulse Ending after one final map Peer-to-peer play will remain after dedicated servers shut down
Original Splitgate Previously discontinued Used as an earlier example of continued peer-to-peer play

Expert View

1047 Games’ decision is disappointing, but preserving peer-to-peer play is the right move for players. The studio cannot justify funding servers for shrinking audiences indefinitely, yet it is also avoiding the harshest outcome: making both games unusable overnight. The bigger concern is the rapid collapse of the studio’s live-service strategy, particularly after Splitgate: Arena Reloaded struggled to retain players and Empulse ended support so soon after launch. Its next project will need a clearer long-term plan and a more sustainable relationship between audience size, infrastructure costs, and ongoing development.