A reported hacker is targeting Call of Duty: Black Ops 2 multiplayer lobbies on PS4 and PS5, compromising player accounts and triggering issues that are already drawing concern from the community—and even high-profile streamers. With the game recently returning to PlayStation Store availability, the timing is raising fresh questions about how long-vulnerable infrastructure is being left exposed.
What happened: account tampering inside Black Ops 2 lobbies
Call of Duty: Black Ops 2 multiplayer on PlayStation consoles appears to be under attack. Reports say a hacker has been moving through multiple lobbies and manipulating player accounts on PS5 and PS4. The problem has been linked to vulnerabilities in the multiplayer infrastructure, which—according to reporting—has not been updated since the game’s original 2013 release.
The activity is reportedly associated with aliases including “C Isn’t Sharp” and “Who Isn’t Sharp?” Players describe different effects depending on the incident. Some report that their levels and Prestige ranks were altered. Others say they were unable to re-enter matches after the hacker’s interference, with game crashes occurring afterward.
The issue is not limited to unknown players. Twitch and YouTube streamer TimTheTatman shared that his account was boosted to level 55 and Prestige 16—an upgrade that, as he highlighted afterward, does not exist in Black Ops 2. After posting about what happened, he tagged the Call of Duty development team to draw attention to the situation, and other players responded by condemning the hacker’s actions.
Why it matters: a vulnerable return to PlayStation availability
Black Ops 2 originally launched on PS3 in 2013, but for years it was largely unavailable to many PlayStation players because PS4 and PS5 systems did not include backward compatibility with PS3 titles. That meant fans who wanted to play the early Black Ops entries often had to rely on other platforms such as Steam or Xbox.
That changed when Black Ops 1 and Black Ops 2 were later released as direct ports by Iron Galaxy Studios, working alongside Activision and Treyarch. The ports support cross-generation matchmaking between PS5 and PS4, though the coverage described does not extend to full cross-play with other systems.
The current reports place the spotlight on the gap between bringing a game back to storefronts and ensuring its multiplayer systems are secure. Even though the PlayStation ports have continued to sell well, the ongoing lobby issues suggest the underlying multiplayer environment may still be exploitable. As of the reported figures, Black Ops 2 had more than five million PSN users logging in from across the US, and during the PS5 port’s initial launch it reportedly outpaced other Call of Duty offerings on Sony’s current-gen platform.
What to watch next: official response and potential fixes
As of the latest reporting, Activision, Treyarch, and Iron Galaxy have not publicly commented on the reported problems affecting Black Ops 1 and 2 on PlayStation. The developers have largely shifted focus toward an upcoming open beta for Call of Duty: Modern Warfare 4, leaving uncertainty about whether and when steps will be taken to address the reported vulnerabilities in the Black Ops ports.
For players, the key question is whether the studios will treat this as a priority multiplayer security incident—especially given how quickly account changes and match disruptions can spread once a method is circulating in lobbies.
Takeaways for players and viewers
- If you play Black Ops 2 on PS4 or PS5, be alert to unusual Prestige/level changes and follow any community guidance about account safety.
- Expect that some account tampering may come with follow-up issues like crashes or inability to rejoin matches.
- Streamers and high-visibility accounts can be targeted too—so incidents may become more widely visible, but they also signal the threat is not limited to new or casual users.
- Since official fixes have not been announced, consider monitoring official channels and reputable outlets for confirmation of remediation steps.
Expert View
This is the kind of problem that can quietly outlast a game’s spotlight. When older multiplayer titles are reintroduced to new platforms, the expectation is not just renewed availability—it’s modernized security. If Black Ops 2’s PlayStation lobbies are still relying on long-unpatched infrastructure, then the scene risks normalizing account manipulation as “just another cheater story,” rather than treating it like the platform-level threat it is. Until studios acknowledge and respond, the studio reputation and player trust take the hit alongside the compromised accounts.

