RedRuins Softworks has locked in a November 2027 release window for Canyons, its upcoming PvE co-op survival looter shooter. A new trailer has also offered the clearest look yet at the game’s multiplayer action, putting its unusual apocalypse, large enemy swarms, and machine-based expeditions in focus ahead of launch.
What happened: Canyons has a November 2027 release window
Canyons is planned for PC through Steam and the Epic Games Store, alongside PlayStation 5 and Xbox Series X/S. The game supports up to four players in co-op, although its full campaign and expeditions can also be played alone. The newly released trailer is significant because it is the first material to specifically showcase the title’s cooperative multiplayer.
The project comes from the creators of Breathedge and has drawn attention among third-person PvE shooter fans for a setting where hostile forces possess everyday objects and larger structures. These entities, known as the Awakened, fight alongside more conventional zombie-like threats that can arrive in substantial hordes.
Why it matters: the game is aiming beyond a standard extraction shooter
Canyons was redesigned and reintroduced in November 2025 after RedRuins Softworks moved away from an earlier extraction-focused concept. The initial direction centered on driving Crawler machines through zombie hordes, but technical problems and concerns over originality pushed the team toward a broader world and stronger narrative foundation.
Players take the role of Crusaders connected to the Order of the Double Cross, a human alliance formed after society collapsed and water became scarce. The faction can make pacts with certain Awakened, gaining unusual powers in return. That relationship gives Canyons a more distinctive hook than simply shooting monsters: some of the supernatural threats may also become a source of player abilities.
What to watch next: expeditions, Crawlers, and base progression
The core loop appears to revolve around entering procedurally generated areas in Crawlers, collecting gear and resources, then returning to a settlement called Haven of the Covenant. Expeditions do not appear to have a fixed short duration; players can remain out longer, but the danger escalates as enemies become increasingly aggressive.
Back at base, players will be able to expand Haven, recruit survivors, and unlock functions including trading. Crawlers can also receive weapons, artillery, and utility upgrades. Those systems could determine whether Canyons feels like a flexible survival sandbox or a more structured loot-driven shooter, but the full scope of progression has not yet been confirmed.
Key takeaways for players
- Canyons is scheduled to launch in November 2027.
- It is coming to Steam, Epic Games Store, PlayStation 5, and Xbox Series X/S.
- Teams can contain up to four players, with solo play also supported.
- Procedural expeditions will emphasize loot collection, escalating threats, and Crawler upgrades.
- Base-building at Haven of the Covenant will include survivor recruitment and trading unlocks.
Canyons at a glance
| Category | Confirmed details |
|---|---|
| Release window | November 2027 |
| Platforms | Steam, Epic Games Store, PlayStation 5, Xbox Series X/S |
| Player options | Up to four-player co-op and solo play |
| Developer | RedRuins Softworks |
| Progression | Crawler upgrades and Haven of the Covenant expansion |
Expert View
Canyons has time to turn its striking premise into a clear gameplay identity. Its biggest opportunity is combining co-op horde combat with meaningful Crawler and settlement progression; its biggest challenge is explaining how those systems differ from the many PvE survival and extraction games already competing for the same audience.

