If you’ve been craving an SSX Tricky-style snowboarding rush, Carveout 2160 is worth your attention: it’s an upcoming extreme-action game with trick chains, boost-driven movement, and a sci-fi tournament setting. You can watch the trailer now and wishlist it on Steam while the release date remains unannounced.
What’s new: SSX-inspired tricks, but in space
Carveout 2160, from developer byteparrot, is set up as a high-speed, high-risk snowboarding experience staged in space. The game is described as being inspired by SSX, specifically emphasizing tricks, combos, and boost—so the core fantasy is familiar even if the backdrop isn’t.
After watching the trailer, the pitch becomes even clearer: neon-filled, fantastical tracks, plus the usual SSX ingredients like half-pipes, rails, grindable sections, and ramps. The rider animations and trick presentation are presented as part of the appeal, leading to the idea that Carveout 2160 may be the kind of snowboarding game that fills a long-running “SSX Tricky-shaped” gap.
Steam’s game description frames the tournament as the centerpiece of its premise: the competition isn’t on Earth. The loop is straightforward—land risky stunts to earn boost, then use that boost to burst into shortcuts, or wipe out opponents, before launching around planets and pushing toward the podium.
Who is it for: players who want arcade mechanics and boost-driven chaos
This is aimed squarely at players who like arcade-style snowboarding rather than simulation. The Steam page highlights a trick-and-combo structure, along with rail sliding. Boost isn’t just a score mechanic; it’s positioned as a combat and traversal tool.
Beyond tricks and combos, Carveout 2160 also leans into sci-fi gadgets to change how races and confrontations play out. Players can use tools such as a grappling hook and rocket thrusters, which are meant to help you reach first place—whether by improving your lines or by taking advantage of momentum and shortcuts.
If you’re coming from the SSX lineage, the headline features map well to what fans typically chase: chained tricks, fast decision-making, and movement options that keep runs feeling dynamic rather than linear.
What comes next: wishlist now, then wait for the launch window
Carveout 2160 currently has no release date listed, but the Steam store page is live enough to wishlist right now. That’s the main “next step” for fans who want to track it early.
The multiplayer plan is also clearly stated for launch: splitscreen multiplayer for up to four players, plus online multiplayer supporting up to eight players. That combination suggests the game is designed to support both couch chaos and broader competitive play.
For anyone deciding whether to follow closely, the best immediate move is to watch the trailer and compare the feel of its tracks and trick system to the SSX games you already know—because that’s where the strongest connection is being claimed.
What players should know
- Carveout 2160 is an extreme-action snowboarding game set in space, built around SSX-style tricks, combos, and boost.
- Boost is used for shortcuts and for taking down opponents, not just for speed.
- Arcade mechanics are emphasized, including rail sliding and combo systems.
- Sci-fi gadgets like a grappling hook and rocket thrusters are part of the first-place toolkit.
- Multiplayer at launch is splitscreen for up to four players and online for up to eight players.
- No release date is announced yet, but the game is available to wishlist on Steam.
| Feature | What Carveout 2160 is promising (from the source) |
|---|---|
| Core gameplay | Tricks, combos, and boost in an extreme snowboarding competition set in space |
| Traversal & combat | Earn boost from risky stunts; use it to burst into shortcuts or wipe out opponents |
| Arcade systems | Trick mechanics, combo systems, and rail sliding |
| Gadgets | Use tools such as a grappling hook and rocket thrusters |
| Multiplayer | Splitscreen up to four players; online up to eight players |
Expert View
Carveout 2160 looks like a targeted pitch to players who want the high-energy, arcade feel associated with SSX—especially the trick-and-combo rhythm—while swapping Earth tracks for a space-tournament spectacle. With no release date yet, the safest stance is to wishlist and monitor updates: the stated mechanics and multiplayer support are promising, but we’ll only know how closely it matches the SSX “Tricky” vibe once more gameplay and timing details land.

