CD Projekt Red has provided a fresh look at its development priorities, giving fans a clearer reason to follow The Witcher 4 now while treating Cyberpunk 2 as a longer-term project. The Witcher 4 remains the studio’s largest active production and is targeting 2028, whereas Cyberpunk 2 is still in pre-production and has only recently begun expanding its team.
What changed in CD Projekt Red’s latest update?
The studio’s latest resource figures show that its workforce has grown since the previous disclosure in April. At that point, CD Projekt Red listed 975 developers across The Witcher 4, Cyberpunk 2, Project Sirius, Project Hadar, and other operational needs. The company has since added 70 developers.
The Witcher 4 received six of those hires, bringing its reported team from 513 to 519 people. Cyberpunk 2 added 21 developers, increasing from 163 to 184. The remaining hires were assigned to other projects and services. Taken together, the disclosed allocation now represents 1,045 developers, although the source does not identify every project’s precise current headcount.
What this means for players waiting on both games
The numbers point to The Witcher 4 being CD Projekt Red’s immediate major priority. Its team is already substantially larger than Cyberpunk 2’s, and the company is aiming for a 2028 launch. That gives players a relatively clear sequence to follow: The Witcher 3 Remastered is expected in 2026, Songs of the Past is planned for 2027, and The Witcher 4 is targeting 2028.
Cyberpunk 2 is further away. CD Projekt Red has confirmed enough activity to place it in pre-production, but its release schedule remains undisclosed. The slower increase in staffing suggests that the project is being expanded carefully rather than pushed toward a near-term announcement. Any specific window should therefore be treated as speculation, not a confirmed plan.
What comes next for CD Projekt Red’s pipeline?
Project Sirius and Project Hadar remain much less defined. Sirius is understood to be a Witcher-related multiplayer spin-off being developed with Molasses Flood, while Hadar is believed to be a new intellectual property from CD Projekt Red. Both sit further from release, which matches their smaller share of the disclosed workforce. The figures also do not appear to reflect reported layoffs at Molasses Flood.
CD Projekt Red has previously been linked to an aggressive plan for The Witcher 4, The Witcher 5, and The Witcher 6 to arrive within roughly six years of one another. That could place the latter two games around 2030 and 2032, respectively, but those dates are not confirmed. For now, the practical takeaway is straightforward: follow The Witcher 4 for the next major update, and expect Cyberpunk 2 news to remain limited.
What players should know
- The Witcher 4 has 519 developers in the latest disclosed allocation, up from 513 in April.
- Cyberpunk 2 has 184 developers, up from 163, and remains in pre-production.
- The Witcher 4 is targeting 2028, but Cyberpunk 2 has no confirmed release date.
- The Witcher 3 Remastered is planned for 2026, with Songs of the Past expected in 2027.
- Possible dates for The Witcher 5, The Witcher 6, and Cyberpunk 2 remain unconfirmed.
Reported development allocation
| Project or area | April | Latest disclosed figure |
|---|---|---|
| The Witcher 4 | 513 | 519 |
| Cyberpunk 2 | 163 | 184 |
| Other projects and services | 299 | 342 |
| Total | 975 | 1,045 |
Expert View
This is a useful confidence-building update, but it is not a release announcement. The Witcher 4’s staffing level supports the view that it is CD Projekt Red’s main long-term production, while Cyberpunk 2’s growth shows progress without indicating that launch preparations are close. The studio is sharing more than it did before Cyberpunk 2077’s troubled release, yet fans should still judge the projects by confirmed milestones rather than projected timelines.
