Cyberpunk 2 Quest Team Includes Many Former Modders

Cyberpunk players deciding whether to keep following the sequel have a new reason to watch CD Projekt Red’s modding efforts. The studio says roughly half of Cyberpunk 2’s quest team previously worked as modders, making community-created projects a notable part of the talent pipeline behind the next game.

What CD Projekt Red revealed about Cyberpunk 2

During a REDstreams broadcast focused on Cyberpunk 2077’s 2.5 update, Cyberpunk sequel Associate Game Director Pawel Sasko discussed how modding can lead into professional development. He said CD Projekt Red has recruited many people from the modding scene and indicated that around half of the sequel’s quest team has that background.

That is especially relevant because the quest team is responsible for building and implementing story-focused missions. Cyberpunk 2 is still in development, so the studio has not outlined its quest structure or story in detail. Still, the disclosure offers a clearer look at the kind of experience contributing to the game’s narrative content.

Who this affects: modders and Cyberpunk 2077 players

For modders, the comments reinforce that hands-on work with game tools can be more than a hobby. Sasko described modding as a practical route into development because it gives creators experience in changing, assembling, and understanding game content. CD Projekt Red’s hiring approach suggests the studio values those skills when building internal teams.

For current Cyberpunk 2077 players, the news also explains why the studio continues to engage with fan-made content. Sasko said the modding community has played an important role in sustaining the game after launch, while CD Projekt Red regularly monitors the projects players are creating. The company’s latest update expanded official support for cross-platform mods, giving that community a more visible role in the game’s ongoing life.

What to watch next for the Cyberpunk sequel

Players should not treat the hiring news as confirmation of specific Cyberpunk 2 features. Former modders may bring practical knowledge of player expectations and tools, but CD Projekt Red has not connected their presence to any particular mechanic, mission type, or mod support plan for the sequel.

The immediate game to watch remains Cyberpunk 2077. Update 2.5 added cross-platform mod support alongside two new quests, a dual-wielding perk, a new Cyberware customization system, and content inspired by Cyberpunk: Edgerunners. Meanwhile, the sequel continues its quieter production phase. More than 180 CD Projekt Red developers were reportedly working on it as of July, but there is no release timing in the information provided.

What players should know

  • CD Projekt Red says about half of Cyberpunk 2’s quest team previously worked as modders.
  • The team in question handles story-driven quest creation and implementation for the sequel.
  • Cyberpunk 2077’s 2.5 update added official cross-platform mod support.
  • No specific Cyberpunk 2 mission systems, modding tools, or launch plans were announced.

Expert View

This is encouraging evidence that CD Projekt Red is drawing on people with direct experience making player-facing content, particularly for a quest team. However, it is a staffing insight rather than a feature announcement. Cyberpunk fans should view it as a positive sign for the sequel’s creative pipeline, while keeping expectations focused on official gameplay and release details.