Marvel Tokon: Fighting Souls is still dealing with performance problems on PC, and the issue is now affecting how PS5 players approach online matches. Until Arc System Works delivers further fixes, PlayStation 5 users can disable Cross-Play to avoid being paired with PC players who may be dealing with lag, stuttering, frame-rate drops, or other technical problems.
What Happened With Marvel Tokon's PC Version
The PC version of Marvel Tokon: Fighting Souls has struggled to maintain the momentum built by the game's pre-launch character reveals, including Deadpool and Magneto. Steam reviews have fallen to the Mixed category, with performance complaints appearing frequently in player feedback. The PS5 release, by comparison, is being viewed as the more stable option.
Arc System Works had already acknowledged problems seen during the open beta. That testing period exposed issues involving lag, stuttering, frame-rate drops, input behavior, and input delay. A Day 1 update targeted several of those areas, including control-input optimization, reduced input lag, and lower CPU load. However, the launch fixes did not resolve every concern, and the developer has indicated that additional performance work is still needed.
Why Turning Off Cross-Play Matters
Cross-Play is designed to let PS5 and PC users compete together, making it an important part of Marvel Tokon's online population. However, shared matchmaking also creates a risk for PS5 players: they may enter matches with PC users experiencing the version's reported optimization problems.
Disabling Cross-Play removes that possibility by keeping PS5 players away from PC matchmaking. It is not a technical fix for the game itself, and it may reduce the available pool of opponents, but it gives PS5 users a straightforward way to protect the consistency of their online sessions while the PC version remains under review.
The broader launch situation has added to the criticism. PC players have also raised concerns about the game's lack of Linux support, which prevents it from running on Steam Deck and Steam Machine hardware. A PSN requirement that excludes access in more than 100 countries has created another point of frustration, with no comparable reversal reported for Marvel Tokon after Sony changed course on that policy for Helldivers 2.
What to Watch Next
The immediate test is whether Arc System Works can address the performance gap without creating new problems for either platform. The studio has confirmed that more fixes are on the way, but players are waiting for those updates to produce a noticeable improvement rather than another partial solution.
For competitive players, stable frame rates and responsive controls are especially important. Marvel Tokon's appeal depends on reliable matches, so continued PC instability could affect the game's online population and the perception of its competitive potential. PS5 players can use the Cross-Play setting as a temporary safeguard, while PC users will need to watch for future patches and assess whether their own systems are running the game consistently.
Key takeaways for players
- PS5 players can disable Cross-Play to avoid matchmaking with PC users.
- The PC version has received a Mixed reception on Steam amid performance complaints.
- A Day 1 update addressed input and CPU-related issues, but further work remains.
- Reported problems include lag, stuttering, frame-rate drops, and input delay.
- Arc System Works has confirmed that more performance fixes are planned.
Expert View
Disabling Cross-Play is a sensible short-term workaround, but it also highlights a major weakness in Marvel Tokon's launch strategy: a headline multiplayer feature becomes a liability when the platforms are not delivering comparable performance. Arc System Works now needs to close that gap quickly. Until then, PS5 players have a practical escape route, while PC players are left waiting for the fixes that should have secured a more stable launch.

