Overwatch has introduced the Taking Reign event pass, a 24-tier premium track that has immediately drawn comparisons to Marvel Rivals’ smaller battle passes. The format is now under scrutiny because it costs the same as Overwatch’s full premium battle pass while offering far fewer rewards, raising fresh concerns about where the game’s monetization could go next.
What happened with the Taking Reign event pass
Taking Reign lets players gain XP and progress through 24 reward tiers, following a structure familiar to Marvel Rivals players. Its premium track costs $10, matching the price of Overwatch’s standard premium battle pass despite that main pass containing 80 tiers. The event track includes two hero skins and a Legendary weapon skin for Vendetta, which serves as the final unlock. The weapon was featured in the recent animated short focused on Vendetta and Doomfist, but some players had expected a more elaborate Mythic-style sword tied to the wolf imagery from that video. Instead, the reward is a weapon cosmetic that can be equipped with Vendetta’s other skins.
Why the value debate matters
The backlash is less about the existence of an event pass than the rewards attached to its price. Taking Reign includes standard loot boxes rather than the Legendary boxes found in the main pass, and it does not offer premium currency such as Mythic Prisms. A free Sigma skin is available, but it is an Epic recolor rather than a wholly new design. That leaves Doomfist’s skin as the only original hero skin in the paid track, compared with eight included in a typical full Overwatch battle pass. Players have also noted that Doomfist and Vendetta are relatively niche picks, making the pass less appealing to fans who do not play either hero often. Overwatch previously tested a smaller paid event pass during Winter Wonderland 2023, where players could not obtain every reward even after paying; Taking Reign avoids that particular problem.
What to watch next
Community criticism is already urging players to skip the premium track in the hope that compact event passes do not become a regular fixture. Whether Blizzard changes course may depend on how the pass performs. The larger concern is that the format could be an opening for other monetization ideas used by Marvel Rivals, including balloon-style gacha bundles. Those bundles allow players to reveal items one at a time, with a small chance of getting the featured skin early. Critics argue that players commonly spend beyond the cost of a normal bundle while receiving smaller cosmetics they may not have wanted. Marvel Rivals players have raised concerns about that system, particularly its gambling-like appeal and its pressure on people who simply want to buy a skin directly.
What players should know
- Taking Reign has 24 tiers, while Overwatch’s full premium battle pass has 80.
- Both premium tracks cost $10, making the event pass value comparison central to the backlash.
- The paid pass contains two hero skins and a Legendary Vendetta weapon skin.
- Sigma has a free Epic recolor, while Doomfist’s cosmetic is the only original hero skin in the event pass.
- Players concerned about future monetization will be watching whether Blizzard repeats the event-pass model.
Taking Reign versus Overwatch’s full premium battle pass
| Feature | Taking Reign event pass | Full premium battle pass |
|---|---|---|
| Price | $10 | $10 |
| Reward tiers | 24 | 80 |
| Original hero skins | 1 | 8 |
| Loot boxes | Standard | Legendary |
Expert View
Taking Reign is a poor first impression for a recurring event-pass strategy. Smaller paid tracks can work when they feel like focused, lower-cost extras, but charging full battle-pass pricing for a fraction of the progression and cosmetic value makes the comparison unavoidable. Blizzard should treat the reaction as a signal to improve rewards and pricing, not as proof that players need more aggressive systems borrowed from rival hero shooters.

