If you’re tracking what’s next for God of War, this is the update to bookmark: after recent announcements, PlayStation and Santa Monica Studio are now signaling at least five active God of War projects. Here’s what was confirmed, who’s involved, and what to expect next—without guessing beyond the details that were actually shared.
What changed: the God of War slate grows to five
Following new announcements around the franchise, the total number of God of War games in development has increased from four to five. The key point is that PlayStation and Santa Monica Studio are working on multiple entries at once, meaning the franchise’s future isn’t limited to a single next release. While the source notes it’s possible more projects exist beyond that minimum, the confirmed total being discussed is five.
Who’s affected: the Laufey release and a new Kratos-led direction
Santa Monica Studio’s presence at San Diego Comic-Con was the moment where the biggest pieces of information landed. The panel featured head of creative Cory Barlog and game director Ariel Lawrence, alongside members of the God of War Laufey cast, including Deborah Ann Woll (Laufey), Christopher Judge (Kratos), Jack Quaid (Phranque), and Perlina Lau (Rue).
The panel confirmed that God of War Laufey is scheduled to release on February 16 next year. It also clarifies the premise: players take on the role of Kratos’ deceased wife as she moves through the Everywhen, with a new quest designed to connect to events across God of War 2018 and God of War Ragnarok.
Barlog also indicated there’s a Kratos-led sequel after Laufey. The source frames this as likely early in development and not imminent, but it is explicitly positioned as directly connected to Laufey’s events.
What comes next: remakes of the Greek trilogy plus interconnected possibilities
Beyond Laufey and the Kratos sequel, the source points to three additional projects announced in February 2026: remakes of the original Greek Trilogy—God of War 1, God of War 2, and God of War 3. The information provided doesn’t confirm whether these remakes will ship as separate products or as a unified package, and it doesn’t outline the overall approach beyond the fact that they are real and in development.
With multiple entries running in parallel, the franchise’s timeline could become more interconnected than fans have traditionally expected. The source highlights a hopeful angle: the Everywhen premise in Laufey could make it easier to bring back more mythological figures, potentially expanding beyond the familiar Greek and Norse focus. At the same time, the source notes that the series had been moving toward Atreus in earlier chapters, so an Atreus-led God of War game isn’t something that would be surprising—even though no such confirmation is included in these announcements.
What players should know
- PlayStation and Santa Monica Studio are signaling at least five God of War games in development.
- God of War Laufey is confirmed for February 16 next year, and it follows Kratos’ deceased wife through the Everywhen with a quest tied to earlier stories.
- A Kratos-led sequel is planned after Laufey, but it’s presented as early and not near-term.
- Remakes of God of War 1, 2, and 3 are also in development, though the packaging and direction aren’t fully detailed.
| Project | Status / timing (from source) |
|---|---|
| God of War Laufey | Release confirmed for February 16 next year |
| Kratos-led God of War sequel | Coming after Laufey; timing TBD (early development) |
| God of War 1 Remake | In development; timing TBD |
| God of War 2 Remake | In development; timing TBD |
| God of War 3 Remake | In development; timing TBD |
Expert View
This is a strong signal that Santa Monica Studio is building a multi-year God of War roadmap rather than treating the franchise as a single next release. The upside is variety—new story directions with Laufey and a Kratos sequel, plus renewed access to the original Greek entries via remakes. The main caution is that several details remain unresolved (especially remake packaging and how tightly everything will interlock), so fans should temper expectations until more concrete timelines and gameplay specifics arrive.

