Pokemon Pokopia has officially sold more than five million copies worldwide, giving Nintendo and The Pokemon Company another major commercial milestone for their Switch 2-exclusive life simulation game. The figure combines physical and digital sales and arrives shortly after the title received its first paid expansion.
What happened with Pokemon Pokopia's sales?
Nintendo and The Pokemon Company confirmed the milestone in a press release published through Business Wire. Pokemon Pokopia reached the five-million mark after launching on March 5, 2026, with the total covering sales across both editions worldwide.
The result is particularly notable because Pokopia is exclusive to the relatively young Nintendo Switch 2. Nintendo's most recent Q1 FY2027 financial report had placed the game at 3.68 million copies, making it the fourth-best-selling Switch 2 release at that point. That earlier ranking trailed Mario Kart World at 15.39 million, Donkey Kong Bananza at 4.78 million, and Pokemon Legends: Z-A at 3.99 million.
Because updated figures for those other games have not been fully detailed, it is not yet confirmed where Pokopia now sits. However, its latest sales total gives it a chance to move ahead of Donkey Kong Bananza.
Why the milestone matters
Pokopia's performance stands out because it is a spinoff rather than a mainline Pokemon release. Its five-million total remains below Pokemon Scarlet & Violet's 28.46 million, Pokemon Sword & Shield's 27.26 million, and Pokemon Let's Go Pikachu & Eevee's 15.07 million. Even so, it has already surpassed the reported sales of several comparable spinoffs.
New Pokemon Snap has sold 2.74 million copies since its 2022 launch, while the Pokemon Mystery Dungeon remake on Switch reached 1.99 million. Pokopia has therefore established itself as one of the strongest-selling non-mainline Pokemon games in the figures provided.
Commercial results are supported by a strong critical response. OpenCritic lists Pokopia with an 89 Top Critic Average and a 97% critic recommendation score, placing it sixth among the platform's highest-rated games of 2026. Its reception suggests the Ditto-led building and life-sim formula has connected with both Pokemon fans and players looking for a more relaxed experience.
What to watch next
The next test will be whether the Expansion Pass can extend Pokopia's momentum. The first paid DLC, Bubbly Basin, launched eight days before the sales announcement. It adds an underwater region, new building blocks, additional Pokemon residents, and cosmetic items.
Two more expansions are planned. The second is scheduled for late 2026 and will add wearable accessories for Pokemon, while the third is planned for 2027. No further sales figures for the DLC or updated totals for the other leading Switch 2 games have been provided.
For now, the five-million milestone gives Nintendo a clear success story during the Switch 2's early market period. Continued content support and the game's favorable word of mouth will determine whether Pokopia can climb further among the platform's best-selling releases.
Key takeaways
- Pokemon Pokopia has sold over five million physical and digital copies worldwide.
- The game is exclusive to Nintendo Switch 2 and launched on March 5, 2026.
- Its latest total could place it above Donkey Kong Bananza, although updated competitor figures are unavailable.
- Bubbly Basin is the first paid Expansion Pass DLC, with two more expansions planned.
- Pokopia is currently the sixth-highest-rated 2026 game listed by OpenCritic.
Reported Pokemon sales comparisons
| Game | Reported sales |
|---|---|
| Pokemon Pokopia | Over 5 million |
| Pokemon Scarlet & Violet | 28.46 million |
| Pokemon Sword & Shield | 27.26 million |
| Pokemon Let's Go Pikachu & Eevee | 15.07 million |
| New Pokemon Snap | 2.74 million |
| Pokemon Mystery Dungeon remake | 1.99 million |
Expert View
Pokopia's five-million result is more than a strong launch statistic: it validates Nintendo's decision to give a slower, building-focused Pokemon spinoff a prominent role on new hardware. The game is not approaching the scale of the franchise's mainline hits, but its sales and reviews show that Pokemon can support a major audience outside the traditional battle-and-collection format. The Expansion Pass now has a meaningful opportunity to turn that early success into sustained engagement.

