Open-world games continue to draw from the freedom, traversal and environmental discovery popularized by The Legend of Zelda: Breath of the Wild. Winds of Viridia is the latest project entering that space, but its reveal gives the formula a softer anime-inspired identity. Developed by Shark Jump, the newly announced RPG is planned for Nintendo Switch 2 and PC in the first quarter of 2027, with a free demo already available on both storefront ecosystems.
A larger-scale project for Shark Jump
Shark Jump has previously focused primarily on mobile releases, making Winds of Viridia a notable expansion in scope for the developer. The game was revealed during a Nintendo Indie World Showcase as an open-world adventure set in a valley dominated by the enormous Grantree. Players will investigate why creatures across these forgotten lands have become hostile, while searching for secrets, allies and lost relics.
Exploration is built around mobility
The game’s structure centers on traversing a large world filled with hidden locations and ancient ruins. Its movement toolkit includes rolling, sliding, flipping and grappling, suggesting that reaching distant areas will be as important as direct combat. That approach naturally invites comparisons with Breath of the Wild, although Winds of Viridia appears to pursue its own visual direction through cel-shaded, anime-like environments and creature designs reminiscent of classic Studio Ghibli animation.
Boss fights could define the experience
Winds of Viridia also places major encounters at the center of its adventure. The revealed bosses are large, stylized creatures, and the combat shown carries some of the weight and timing associated with soulslike boss battles. However, the available details do not indicate that Shark Jump is building a full soulslike. The more accurate expectation is an exploration-led RPG with demanding set-piece fights rather than a genre clone.
Demo gives players an early test
Players do not have to wait until 2027 to see how the concept feels in practice. A free demo is currently available through the Nintendo eShop and Steam. For a studio making a significant move beyond mobile development, releasing a public trial ahead of launch is a useful way to introduce its traversal systems, visual style and combat ambitions to potential players.
Key points
- Winds of Viridia is an open-world RPG from developer Shark Jump.
- It is planned for Nintendo Switch 2 and PC in Q1 2027.
- The game features traversal moves including rolls, slides, flips and grappling.
- A free demo is available now via Nintendo eShop and Steam.
Winds of Viridia availability
| Platform | Planned full release | Demo status |
|---|---|---|
| Nintendo Switch 2 | Q1 2027 | Available on Nintendo eShop |
| PC | Q1 2027 | Available on Steam |
Expert View
Winds of Viridia signals continued demand for open-world games where movement and curiosity drive progression, rather than map markers alone. Its strongest market hook is the combination of familiar exploration ideas with a distinct animated presentation. The demo will be especially important: Shark Jump needs to show that its movement systems and boss encounters have the depth to support an ambitious project from a studio best known for mobile games.

